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jft_14hotmail.co
Joined: 04 Nov 2008 Posts: 447 Location: Salem, South Dakota, USA
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Posted: Sat Oct 27, 2012 2:21 am Post subject: SimTractor for F S 2013 |
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Once again using the original textures from SimTractor, I am creating a map based on SimTractor, for F S 2013.
The main differences of this map and the original is the fact that there will be two BGA's, one by the airplane hangars, and the other in the empty lot by the old farm.
The old farm will also serve as the storage points for beets and potato, and grains as well since there is only two silos on the main farm.
I am putting as much detail into this map as I can using objects from Giants original map for FS2013.
Focus of details are the castle, the house on the main farm, and other areas I might deem fitting for details.
I am still trying to figure out how to get a flood light to light up at night, as I would like to light up the farmyards and the mill if I can.
Any suggestions welcome.
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deere2555
Joined: 30 Mar 2009 Posts: 206 Location: port st luisc fl
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Posted: Mon Oct 29, 2012 5:25 pm Post subject: |
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have a couple lager barns and and a sperter place for the seeder and sparyer to fill up _________________ sam
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if ant green sell it
jd 2555 is the best tractor ever |
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Schlueter
Joined: 13 Jul 2008 Posts: 102
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